FXPHD – HOU233 – Rendering Fire and Smoke Simulations in Houdini
Rendering Fire and Smoke Simulations in Houdini
Taught by Liam Whitehouse
Course Number:
HOU233
Software Version:
20
Original Run Date:
July 2024
Duration:
3 hours 1 m
This course, from VFX artist Liam Whitehouse, covers how to render detailed fire and smoke simulations which have been generated using Axiom for Houdini.
This course looks in detail at how to make creative adjustments to high resolution Axiom pyro simulations, including how to adjust the transparency and shadowing of smoke and the lighting scattering from fire elements. You will learn how to create and adjust pyro fire and smoke materials in Solaris and Karma to match reference imagery and how to add lighting to the scene to match the look and feel of background plates using HDRI or the Karma Sky Atmosphere lighting system.
In addition, the course covers how to setup AOV’s, cryptomattes, and deep render outputs that are ready for the compositing team.
FXPHD – HOU233 – Rendering Fire and Smoke Simulations in Houdini | Homepage
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FXPHDHOU233RenderingFireandSmokeSimulationsinHoudini.part1.rar
FXPHDHOU233RenderingFireandSmokeSimulationsinHoudini.part2.rar
FXPHDHOU233RenderingFireandSmokeSimulationsinHoudini.part3.rar
FXPHDHOU233RenderingFireandSmokeSimulationsinHoudini.part4.rar
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FXPHDHOU233RenderingFireandSmokeSimulationsinHoudini.part1.rar
FXPHDHOU233RenderingFireandSmokeSimulationsinHoudini.part2.rar
FXPHDHOU233RenderingFireandSmokeSimulationsinHoudini.part3.rar
FXPHDHOU233RenderingFireandSmokeSimulationsinHoudini.part4.rar
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