CGMA Grooming for Animated Characters (Only 3 weeks)

CGMA Grooming for Animated Characters (Only 3 weeks)

CGMA Grooming for Animated Characters (Only 3 weeks)

Grooming principles covered in this course can be translated to any grooming software; the primary grooming software used in the lecture videos will be Houdini.
Week #1
Design Kickoff
Class syllabus overview | Starting your character groom | Gathering reference | Planning ahead (design? grooming software? rendering software?)

Week #2
Block In Your Groom
Setting up UVs | Creating masks for density maps and operators | Setting up hair guides

Week #3
Set Up A Shader
Hair shader basics | What is lighting looking for? | Understanding three point lighting set up and what to look for in your hair shader


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