Unreal Engine Marketplace – Apparatus v1.23.13 (5.5)
Have you dreamt about developing your Unreal games ECS-style? The data-driven workflow has finally arrived to Unreal Engine in its full versatile glory. Introducing – the Apparatus!
Technical details
FEATURES
A complete Unreal Engine integration of the data-oriented paradigm. Both C++ and Blueprint development is supported.
Performance-targeted GC-less linear data of structs and high-level components with inheritance support.
Semantically-safe multi-threading support with deferred operation execution.
Versatile including and excluding subject filtering.
Multiple details of the same type on a single subject are allowed. All of the available detail combinations are processed.
Secure built-in networking functionality with a laconic API.
Dedicated user experience touches for some clear reading, validation and overall ease of use.
Many performance optimizations: LUTs, fast bit-array matching, cache-locality, etc.
Thoroughly documented API with a dedicated manual.
MODULES
ApparatusRuntime
ApparatusUncooked
ApparatusEditor
INFORMATION
Number of C++ Classes: >80
Network Replicated: Yes
Supported Development Platforms: Windows, Linux, macOS
Supported Target Build Platforms: Windows, Linux, macOS, iOS, Android, Switch, PS4, XBox One
Documentation: Turbopedia, API Reference
Example Projects: ApparatusShootEmUp, ApparatusPlatformer
Unreal Engine Marketplace – Apparatus v1.23.13 (5.5)
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