غير مصنف

Coloso – Mastering Body Mechanics: Combat, Parkour, and Quadruped Locomotion

مسودة تلقائية
مسودة تلقائية

Coloso – Mastering Body Mechanics: Combat, Parkour, and Quadruped Locomotion

Animate with Impact: From Strong Poses to Storytelling Shots
Learn to bring high-impact animation to life with clear intention and cinematic energy. Under the guidance of 20 year veteran animator Alexis Wanneroy, students will break down the core principles behind strong posing, dynamic movement, and physical storytelling. From parkour stunts to combo attacks, to the fundamentals of quadruped motion, each lesson is designed to help animators refine their skills and approach complex sequences with confidence.
Character Animator, Alexis Wanneroy


Beyond the mechanics of motion, the course builds a strong foundation in visual storytelling. Students will explore how to use camera angles, intercutting, and staging to shape action into compelling, readable shots. Covering both biped and quadruped body mechanics, the training combines professional workflow and creative insight—equipping animators with versatile tools they can apply across genres and styles. Enroll now to start building the skills and shots that will elevate your portfolio to AAA studio standards!

مقالات ذات صلة

Class Preview

Still Not Sure?
Check Out Alexis Wanneroy’s Class Preview!
Chapter 4.
Full Demo with No Cuts

1. Showing all the steps from blocking to final polish
2. Uncut, behind-the-scenes look at decision-making throughout the process

Class Perks

مسودة تلقائية
Coloso - Mastering Body Mechanics: Combat, Parkour, and Quadruped Locomotion 4

Special Gift from Alexis Wanneroy

Class Perks
10+ Action Animation References
Class Perks
5+ Links to Paid & Free Rigs
Class Perks
Python Script & Studio Library

Class Perks
20+ Links to Maya Tools & Resources
Class Perks
10+ Quadruped Animation Links
Class Perks
Discount Code for Ramon’s Rigs

Recommendation

Who should take this class?

Beginners who want to develop foundational animation skills, focusing on body mechanics and dynamic movement to bring characters to life.

Intermediate animators looking to deepen their understanding of physicality, timing, and weight for more nuanced and impactful animation.

Experienced professionals aiming to refine their technical workflow and elevate their animation with more impactful, physically grounded movement.

Character Animator

Alexis Wanneroy’s Course Series

LINK
LINK

Expert Character Animator Alexis Wanneroy’s Portfolio

Character Animator Alexis Wanneroy
How to Train Your Dragon
Character Animator Alexis Wanneroy
Kung Fu Panda

Character Animator Alexis Wanneroy
Arcane
Character Animator Alexis Wanneroy
Rise of the Guardians

more

Why Take This Class?

This class is designed for animators looking to sharpen their skills in dynamic movement, action design, and physical storytelling. Through a structured, industry-relevant workflow, students will learn how to streamline their process using Maya tools, clean parenting, and practical rigging techniques. The course places strong emphasis on body mechanics, helping students understand how to build compelling poses, manage timing, and create movement that feels both expressive and grounded.

In addition to human mechanics, the class covers quadruped locomotion with a focus on anatomy, rhythm, and cycle development. Students will also explore the use of real-world references, learning how to analyze and translate them into animation that feels intentional and alive. By the end of the course, students will walk away with polished, portfolio-ready shots that reflect both their technical growth and creative voice.
Background Images

9 Class Exercises

Character Animator, Alexis Wanneroy
Parkour Shot
Character Animator, Alexis Wanneroy
Quadruped Walk
Character Animator, Alexis Wanneroy
Quadruped Trot

Character Animator, Alexis Wanneroy
Combo Attack: Key Poses
Character Animator, Alexis Wanneroy
Combo Attack: Blocking
Character Animator, Alexis Wanneroy
Combo Attack: Polish

Character Animator, Alexis Wanneroy
Camera Movement
Character Animator, Alexis Wanneroy
IK/FK Transitions
Character Animator, Alexis Wanneroy
Hand Animation (Neutral)

Final Product Example(s)

Character Animator, Alexis Wanneroy
Parkour Shot
Character Animator, Alexis Wanneroy
Combat Attack Shot

Character Animator, Alexis Wanneroy
Quadruped Walk
Character Animator, Alexis Wanneroy
Quadruped Trot

Instructor

Character Animator

Alexis Wanneroy

Alexis Wanneroy is an animation supervisor at Fortiche Productions with a passion for mentoring and sharing his knowledge. Over the years, he’s had the privilege of working on incredible projects like Arcane, How to Train Your Dragon, and Kung Fu Panda. His specialty lies in dynamic body mechanics and naturalistic, acting-driven animation.

In this class, Alexis shares the principles and techniques behind animating believable, physically grounded movement. Students will explore the full animation process through a series of action-driven sequences, including parkour, combat, and quadruped motion. With a focus on rhythm, posing, and physical clarity, Alexis demonstrates how to bring weight and intention into every frame, using reference effectively and shaping each shot with cinematic purpose.
Background Images
Character Animator, Alexis Wanneroy
Character Animator,
Alexis Wanneroy

[Current]
Supervisor of Animation at Fortiche Productions

[Previous]
Supervisor of Animation at DreamWorks Animation
Projects,
Press & Conferences

Projects:
– Arcane, Seasons 1 & 2 (2021, 2024)
– Rise of the Guardians (2012)
– How to Train Your Dragon (2010, 2019)
– Kung Fu Panda (2008, 2016)
– Flushed Away (2006)

Press:
– Animation World Network: “Unveiling Arcane: A Conversation with Pascal Charrue and Alexis Wanneroy” (2025)
– Agora.Community: “Interview with Arcane Animation Lead | Alexis Wanneroy” (2022)
– SyncSketch: “Arcane: Fortiche x Riot Blow Critics Away with Masterpiece Animation” (2021)
– iAnimate: “Interview: Arcane Head of Character Animation – Alexis Wanneroy” (2021)

Conferences:
– View Conference (scheduled for October 2025)

Discord
Highlights

Class Highlights
Mastering Body Mechanics & Physicality

This class builds a strong foundation in weight, balance, and momentum—core principles that bring animated movement to life. Through clean posing and dynamic timing, you’ll learn how to create physical clarity in both biped and quadruped animation.
Character Animator, Alexis Wanneroy
Streamlined Animation Workflow

Instead of following step-by-step shortcuts, you’ll develop a deeper understanding of how to work efficiently with modern tools, production rigs, and professional workflows. Through practical techniques that boost speed without compromising quality, you’ll learn to navigate complex scenes with clarity and control.
Character Animator, Alexis Wanneroy
Animating Dynamic Action with Purpose

Whether you’re animating a chase, a combo attack, or a high-impact stunt, the key is intent. In this class, you’ll learn how to stage action-driven scenes that combine rhythm, posing, and storytelling clarity. Using reference effectively and framing each shot with cinematic precision, you’ll transform raw motion into meaningful, memorable action.
Character Animator, Alexis Wanneroy

Class Details

You’ll Learn

Character Animator, Alexis Wanneroy
Introduction to Workflow & Tools
An overview of current tools, rigs, and animation techniques. You’ll learn how to build a streamlined workflow that supports efficient, high-quality animation from start to finish.
Character Animator, Alexis Wanneroy


Mastering Body Mechanics
Focus on the mechanics of body movement: how to animate dynamic poses, weight shifts, and fluid transitions to create grounded, believable action.
Character Animator, Alexis Wanneroy
Dynamic Action Mechanics
Master dynamic action by breaking down timing, weight, and impact. You’ll learn how to analyze references to design stronger poses and push the force and clarity of your animation.

Character Animator, Alexis Wanneroy
From Blocking to Polish
Cover the full workflow from blocking to final polish. We’ll start with stepped keys, move into spline, and refine each shot to add depth, detail, and precision.


Character Animator, Alexis Wanneroy
Quadruped Locomotion
Learn how to animate clean quadruped walk, trot, and gallop cycles by mastering rig control and studying top references. We’ll be focusing on body mechanics and rhythm to bring four-legged characters to life!
Character Animator, Alexis Wanneroy
Cinematic Camera Techniques
Build your expertise in camera movement, angles, and composition to support storytelling and improve the overall flow and energy of your shots.

 

Unlimited Access
Best Price

Buy now, get unlimited access.
09/22 (Mon) (UTC-7) Special offer ends soon.

This special offer ends soon.
Buy now and save!
Today’s Deal

Interview with

Character Animator Alexis Wanneroy
Background Images
Question.01
What led you to choose this topic or theme?
This theme felt like a natural fit because I’ve always been fascinated by the physicality of movement in animation. Body mechanics are the foundation of believable action, and I love how a strong, dynamic pose can instantly convey weight, balance, and intent. I’m drawn to observing natural references—whether it’s people walking, jumping, or simply shifting their weight—to understand how the body works. By studying angles, force, and rhythm, we can craft shots that feel powerful and grounded in reality. Sharing this approach helps animators build a solid base to push their work further, with clarity and strength in every movement.


Question.02
What makes your class different from other classes?
My class stands out because it dives deeply into the workflow, leveraging the latest tools, rigs, and techniques. Rather than focusing solely on animation principles, I emphasize thinking about animation through live references and posing, bringing more acurate and dynamism to the mechanics. It’s about understanding the “how” behind a character’s actions and movements, creating animations that feel truly alive and meaningful.


Question.03
Do you have any advice for your students?
My advice would be to always focus on the “why” behind every movement or action your character makes. Whether you’re a casual learner or an aspiring professional, understanding the intent and subtext of a scene is key to creating believable and compelling animation.

Study real life! Observe how people express emotions through subtle gestures and timing. Don’t just aim to replicate movement; aim to tell a story with every pose and expression.

Lastly, be patient with yourself. Animation is a craft that takes time to master, so embrace the learning process, stay curious, and never stop experimenting!
Required Programs

This course will be taught using Maya.
Please purchase and install this program in advance, as it will not be provided with the class.

For the best learning experience, students are also encouraged to download Agora.Community’s Gamma Rig and purchase one character rig from Ramon Arango’s M-Rigs Bundle.
Adobe Photoshop CC
Curriculum
Curriculum
In-Depth Look
**Class release dates and content are subject to change without prior notice.

SECTION 01
OT
curriculum-characteranimator-alexiswanneroy2-us-01-1.webp

01. Orientation- Instructor introduction
– Learning objectives of this course

SECTION 02
Introduction
curriculum-characteranimator-alexiswanneroy2-us-02-1.webp

02. Plugins, Scripts, and Tools- Getting familiar with Maya
– Why Maya is still considered the industry standard
– Demo of tools and scripts for efficient animation

03. Workflow+Rig Overview- Demo of the workflow used in studios for strong mechanics shots
– How to use the rigs in this class

SECTION 03
Full Workflow Demo: Parkour Shot
curriculum-characteranimator-alexiswanneroy2-us-03-1.webp

04. Full Demo with No Cuts- Showing all the steps from blocking to final polish
– Uncut, behind-the-scenes look at decision-making throughout the process

SECTION 04
Shot Breakdown: Combo Attack
curriculum-characteranimator-alexiswanneroy2-us-04-1.webp
curriculum-characteranimator-alexiswanneroy2-us-04-2.webp
curriculum-characteranimator-alexiswanneroy2-us-04-3.webp
curriculum-characteranimator-alexiswanneroy2-us-04-4.webp

05. Posing- Principles of strong, appealing poses
– Building dynamic body poses with clarity and intention
– Tips for avoiding stiffness in poses

06. Blocking- Showing all the steps from blocking to final polish
– Breaking down movements into simple blocks
– Iterating and refining blocking stages

07. Spline & Cleanup- Techniques for refining animations in spline mode
– Showcasing the entire process and addressing common issues

08. Polish: FX, BG, Hardware Fog- Showcasing examples of various student shots

SECTION 05
Camera & Composition
curriculum-characteranimator-alexiswanneroy2-us-05-1.webp
curriculum-characteranimator-alexiswanneroy2-us-05-2.webp
curriculum-characteranimator-alexiswanneroy2-us-05-3.webp
curriculum-characteranimator-alexiswanneroy2-us-05-4.webp

09. Framing Dynamic Action for Maximum Impact- Using Maya to frame and animate dynamic action shots
– Breaking down strong composition and posing through examples
– How to boost a shot’s energy levels with cutting and timing

SECTION 06
Quadruped Locomotion
curriculum-characteranimator-alexiswanneroy2-us-06-1.webp
curriculum-characteranimator-alexiswanneroy2-us-06-2.webp
curriculum-characteranimator-alexiswanneroy2-us-06-3.webp

10. Understanding Quadruped Motion- Studying animal motion through references
– Breaking down timing, rhythm, and weight distribution

11. Quadruped Walk Cycle- Building a clean, believable walk cycle
– Controlling body parts and maintaining rhythm
– Reference analysis and animation refinement

12. Quadruped Trot & Gallop Cycles- Building clean, believable trot and gallop cycles
– Controlling body parts and maintaining rhythm
– Reference analysis and animation refinement

SECTION 07
IK/FK and Clean Rigging Workflows
curriculum-characteranimator-alexiswanneroy2-us-07-1.webp

13. Smooth IK/FK Transitions & Clean Parenting- Switching between IK and FK cleanly
– Using simple tools to manage parenting and re-parenting
– Best practices for scene management and rig predictability

SECTION 08
Hand Animation
curriculum-characteranimator-alexiswanneroy2-us-08-1.webp
curriculum-characteranimator-alexiswanneroy2-us-08-2.webp

14. Hand Animation: Appeal & Control- Observing real-world references to understand shape, flow, and expression
– Animating hands with intent, and thinking about function, emotion, and silhouette
– Avoiding counter-animation and keeping poses functional and readable

SECTION 09
Conclusion
curriculum_characteranimator_alexiswanneroy2_us_09_1.webp

15. Course Recap & Final Words- What studios are looking for in mechanics shots
– How knowledge from this class can be applied to your portfolio


Coloso – Mastering Body Mechanics: Combat, Parkour, and Quadruped Locomotion | Homepage

تحميل العضوية المميزة

 

تحميل العضوية المميزة اشتراك مدى الحياة



احصل على العضوية المميزة وحمّل بشكل مباشر، بدون إعلانات وبدون انتظار!


تحميل تيلجرام مباشر

مسودة تلقائية

تحميل من Zeroupload / Katfile / Filespayout 

Coloso.-.Mastering.Body.Mechanics.Combat_.Parkour_.and.Quadruped.Locomotion.z01
Coloso.-.Mastering.Body.Mechanics.Combat_.Parkour_.and.Quadruped.Locomotion.z02
Coloso.-.Mastering.Body.Mechanics.Combat_.Parkour_.and.Quadruped.Locomotion.z03
Coloso.-.Mastering.Body.Mechanics.Combat_.Parkour_.and.Quadruped.Locomotion.z04
Coloso.-.Mastering.Body.Mechanics.Combat_.Parkour_.and.Quadruped.Locomotion.z05
Coloso.-.Mastering.Body.Mechanics.Combat_.Parkour_.and.Quadruped.Locomotion.z06
Coloso.-.Mastering.Body.Mechanics.Combat_.Parkour_.and.Quadruped.Locomotion.z07
Coloso.-.Mastering.Body.Mechanics.Combat_.Parkour_.and.Quadruped.Locomotion.z08
Coloso.-.Mastering.Body.Mechanics.Combat_.Parkour_.and.Quadruped.Locomotion.z09
Coloso.-.Mastering.Body.Mechanics.Combat_.Parkour_.and.Quadruped.Locomotion.z10
Coloso.-.Mastering.Body.Mechanics.Combat_.Parkour_.and.Quadruped.Locomotion.z11
Coloso.-.Mastering.Body.Mechanics.Combat_.Parkour_.and.Quadruped.Locomotion.z12
Coloso.-.Mastering.Body.Mechanics.Combat_.Parkour_.and.Quadruped.Locomotion.z13
Coloso.-.Mastering.Body.Mechanics.Combat_.Parkour_.and.Quadruped.Locomotion.z14
Coloso.-.Mastering.Body.Mechanics.Combat_.Parkour_.and.Quadruped.Locomotion.z15
Coloso.-.Mastering.Body.Mechanics.Combat_.Parkour_.and.Quadruped.Locomotion.z16
Coloso.-.Mastering.Body.Mechanics.Combat_.Parkour_.and.Quadruped.Locomotion.z17
Coloso.-.Mastering.Body.Mechanics.Combat_.Parkour_.and.Quadruped.Locomotion.z18
Coloso.-.Mastering.Body.Mechanics.Combat_.Parkour_.and.Quadruped.Locomotion.z19
Coloso.-.Mastering.Body.Mechanics.Combat_.Parkour_.and.Quadruped.Locomotion.z20
Coloso.-.Mastering.Body.Mechanics.Combat_.Parkour_.and.Quadruped.Locomotion.z21
Coloso.-.Mastering.Body.Mechanics.Combat_.Parkour_.and.Quadruped.Locomotion.z22
Coloso.-.Mastering.Body.Mechanics.Combat_.Parkour_.and.Quadruped.Locomotion.z23
Coloso.-.Mastering.Body.Mechanics.Combat_.Parkour_.and.Quadruped.Locomotion.z24
Coloso.-.Mastering.Body.Mechanics.Combat_.Parkour_.and.Quadruped.Locomotion.z25
Coloso.-.Mastering.Body.Mechanics.Combat_.Parkour_.and.Quadruped.Locomotion.z26
Coloso.-.Mastering.Body.Mechanics.Combat_.Parkour_.and.Quadruped.Locomotion.z27
Coloso.-.Mastering.Body.Mechanics.Combat_.Parkour_.and.Quadruped.Locomotion.z28
Coloso.-.Mastering.Body.Mechanics.Combat_.Parkour_.and.Quadruped.Locomotion.zip



Coloso – Mastering Body Mechanics: Combat, Parkour, and Quadruped Locomotion

Coloso – Mastering Body Mechanics: Combat, Parkour, and Quadruped LocomotionColoso – Mastering Body Mechanics: Combat, Parkour, and Quadruped LocomotionColoso – Mastering Body Mechanics: Combat, Parkour, and Quadruped LocomotionColoso – Mastering Body Mechanics: Combat, Parkour, and Quadruped LocomotionColoso – Mastering Body Mechanics: Combat, Parkour, and Quadruped LocomotionColoso – Mastering Body Mechanics: Combat, Parkour, and Quadruped LocomotionColoso – Mastering Body Mechanics: Combat, Parkour, and Quadruped LocomotionColoso – Mastering Body Mechanics: Combat, Parkour, and Quadruped LocomotionColoso – Mastering Body Mechanics: Combat, Parkour, and Quadruped LocomotionColoso – Mastering Body Mechanics: Combat, Parkour, and Quadruped LocomotionColoso – Mastering Body Mechanics: Combat, Parkour, and Quadruped LocomotionColoso – Mastering Body Mechanics: Combat, Parkour, and Quadruped LocomotionColoso – Mastering Body Mechanics: Combat, Parkour, and Quadruped LocomotionColoso – Mastering Body Mechanics: Combat, Parkour, and Quadruped LocomotionColoso – Mastering Body Mechanics: Combat, Parkour, and Quadruped LocomotionColoso – Mastering Body Mechanics: Combat, Parkour, and Quadruped LocomotionColoso – Mastering Body Mechanics: Combat, Parkour, and Quadruped LocomotionColoso – Mastering Body Mechanics: Combat, Parkour, and Quadruped Locomotion

مسودة تلقائية

اترك رد

زر الذهاب إلى الأعلى

اكتشاف المزيد من سوق المصمم

اشترك الآن للاستمرار في القراءة والحصول على حق الوصول إلى الأرشيف الكامل.

Continue reading