
Maxhayart – Cyber Environments Course
Course Summary
Learn to make cyberpunk & urban environments in Blender.
This course will teach you how to make beautiful cyberpunk and urban environments in Blender.
Some of my earliest renders I made in Blender were (quite bad) cyberpunk renders.
I found it impossible to get the level of detail I was happy with in such a complex urban setting.
I also found it really hard to make my images look good overall, even if I could manage to get some detail in there.
I spent probably thousands of hours trying to figure out how to make cyberpunk cities in blender that actually look good, tell a story, and have enough detail to wow people (and not have that rendery fake look).
Over the last 5 years I’ve been refining my process for creating urban and cyberpunk environments, and I’ve put everything I’ve learned in into a course so that it takes you a LOT less time learn this.
With this course, you will learn how to create beautiful cyber environments in blender.
Course OutlineShow
Section 1 – Introduction & Fundamentals
In this section I will give an overview, go through my essential workflow tips, show all ways I use to speed up working with cycles, and how to fix the most common rendering issues.
Section 2 – Cyber Cube Creation
We’ll jump right into this cyber cube render where I’ll show you how to use powerful emissive surfaces which will let you control beautiful glowing surfaces and neon signs.
I’ll show you the process from start to finish so that you can make your own version of this render, or take the techniques and apply them to whatever you want.
We’ll go over everything from creating the cube, making the wet floor and debris, to creating industrial assets that can be used in future projects
Section 3 – Cyberpunk Street Creation
We’re literally starting from the ground up with this street level render. By the end of this one you’ll be able to make beautiful neon-filled streets that feel alive and real.
I’ve found that one of the most important parts of making a render feel real, or at least less render-y, is to apply photography principles to scene as much as possible. In this one I’ll share some techniques I’ve learned from taking photos to make your cyberpunk streets feel natural and living.
Section 4 – Neon Junction Creation
In this next section, we’ll zoom out to a busy city rooftop with light trails below. This is the first big environment and there’s lots to learn here, from making buildings, light trails and roads, to getting a feel for managing big cityscapes.
Section 4 – Giant City Creation
Finally, the Giant City. The further you zoom out, sometimes the easier it becomes. We’ll be using blender BLOSM (free addon) for the general layout of the buildings, and customizing it from there into a giant lit up city fading off into the horizon.
This one is particularly important for managing cities at different scales. There are really no limits to how big you can make something feel in blender, as long as you understand how to handle large-scale scenes (and it’s really not as bad as you’d think).
Section 5 – Neon City Creation
I’ve updated the course with 3 new environments, the first one being this huge neon city. This one will go into creating neon city full of life, and really nailing that cozy cyperpunk vibe.
Section 6 – “High Rise” Environment Creation
Second of the 3 new environments I’ve added to the course. In this one we’ll create a wide shot of a cyberpunk apartment complex,
Section 7 – “Light & Dark” Environment Creation
Third of the new environments added, in this one we’ll create a telephoto shot of this building, complete with Chinese signs and gritty apartment buildings.
Section 8 – Theory, Ideas & Inspiration
I’ll leave you with some composition breakdowns from a few of my favorite cyberpunk scenes from other artists,
and a more personal section where I talk about motivation, burnout, getting ideas, work schedule and the best way to improve as fast as possible at blender.
01 – Cyberpunk Streets Pack
Use this pack of street models to help bring your cyberpunk or city renders to life with ease. Includes 44 models, is mostly lightweight, and still has enough detail to bring renders to life.
02 – Industrial Pack
Pack of industrial models to add a level of grittiness to your cyberpunk, or industrial renders. Includes 29 models.
03 – People Pack by 3DFarm
Enjoy this pack of 5 models of people supplied by 3DFarm. I’ve been using 3Dfarm’s models in my work for years, and I decided to partner with them here so that you can add people to your renders. Includes 5 people.
04 – City Buildings Pack
This course will teach you how to make buildings from scratch, but I’ve included a pack here as well to make cities a lot easier.
05 – Classic Sci-fi Pack
The Classic Sci-fi pack from my older course, now included here. Comes with rooftop antennas, wires, pipes, industrial buildings and assets, and other fitting models to fill up your rooftops and cities.
Maxhayart – Cyber Environments Course
تحميل العضوية المميزة اشتراك مدى الحياة
احصل على العضوية المميزة وحمّل بشكل مباشر، بدون إعلانات وبدون انتظار!
Maxhayart – Cyber Environments Course
كلمـــــــــــــــة الســــــــــــر اضغــــــــــط هنـــــــــــــا
جدول المحتويات
Maxhayart – Cyber Environments Course
Maxhayart – Cyber Environments Course
Maxhayart – Cyber Environments Course
Maxhayart – Cyber Environments Course
Maxhayart – Cyber Environments Course
Maxhayart – Cyber Environments Course



