Floor Generator 3.0 – Full Version
Floor Generator 3.0 Full Version: إضافة Blender مذهلة لتوليد الأرضيات الإجرائية بسرعة فائقة
Floor Generator 3.0 هو إضافة (add-on) قوية مبنية على Geometry Nodes لبرنامج Blender، تتيح إنشاء أرضيات واقعية احترافية من ألواح خشبية، باركيه، بلاط، أو حتى طوب في دقائق معدودة. طورها Nodecrafted ومتوفرة كإصدار كامل (Full Version) في 2026، وهي تعمل بشكل إجرائي (procedural) 100%، مما يعني أنك تستطيع تعديل كل التفاصيل دون الحاجة إلى نمذجة يدوية معقدة. فقط أنشئ سطحاً مش (mesh) للأرضية، أضف الإضافة، وستحصل على كائن إجرائي قابل للتخصيص الكامل يغطي السطح بالكامل – حتى على الأشكال غير المستوية أو المعقدة
Floor Generator 3.0 is a Geometry Nodes based Blender add-on that generates floor boards and tiles mesh. Simply create a mesh surface of your flooring and add Floor Generator to it. It will create a procedural Object which you can tweak with a lot of useful parameters. You can add Floor Generator to any Mesh Object and it will generate boards/tiles on all the surface of the Object.
Available floor patterns: Standard, Standard (specified sizes), Herringbone, Chevron, Hexagon, Basket Weave.
Board Size section contains all the parameters which allow to control dimensions, variety and details of each board of the flooring. The parameters are individual for every Floor Pattern.
The integrated material library system makes it easy to find and apply materials using categories and a search field. Speed up your workflow by creating materials with Templates and saving them to your custom libraries.
The uv_mosaic attribute enables creating mosaic materials or applying advanced masking.
The specially developed MultiTexture Node lets you add up to 16 textures to each shader input, automatically distributing them randomly across the floorboards for natural variation. In case you don’t have textures for each board, but you have just a wood texture – you don’t have to cut out each board out of it manually. Floor Generator will do it automatically.
For the Standard floor pattern, it’s possible to add a clapboard effect, which is perfect for creating house wood siding or roofing.
To mask textures and materials, you can use three attributes: Bevel, Sides, and Grout. Use their factor outputs with Mix Color or Mix Shader nodes for detailed control.
For quick access, add the FloorGenerator and materials to the Asset Browser in Blender. This package includes 56 pre-made materials to get you started:
35 MultiTexture wood flooring materials
2 Seamless wood flooring materials
19 MultiTexture tile materials
The Unreal Engine 5 Material Library contains 55 materials ready to use for Floor Generator mesh prepared with Blender add-on. It supports MultiTexture, Seamless texture and Mosaic materials. Create your custom Unreal Engine materials using provided Material Functions.
Floor Generator 3.0 – Full Version
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