Blender Plugin – PolyDamage for Blender 3D model
PolyDamage for Blender is the official Blender version of the original PolyDamage plugin for 3dsMax. PolyDamage is a tool to quickly add damage and imperfections to models. – Nothing is perfect in real life, so adding damage to your models make them look more realistic. – PolyDamage is a quick alternative to manually sculpting damage with other software packages. – PolyDamage adds an extra realism to concrete walls, grounds, stones, columns. – PolyDamage quickly adds damage to corners and edges. – Since it is procedural, you can make millions of damage variations of one single object. – You can save the seed value of damage and next time you can get the same result with this seed value. – You can adjust the parameters and adjust the depth of damage, or edge damage amount. – Adjust the resolution slider to increase the level of detail in damaged areas. – PolyDamage only works well on closed meshes, a simple solidify modifier before can do the job for certain cases. – It works with Blender 2.91 and upper