3ds Max – Chaos Corona 15 hotfix 1 – msi
Hi all! We’re happy to announce the release of Corona 15 Hotfix 1 for both 3ds Max and Cinema 4D – as always, the hotfix contains only bug fixes and no new features. It is a recommended update for all users, and you can download it from your My Chaos page
Full details of the fixes are given below:
Corona 15 Hotfix 1, both:
Fixed NVIDIA AI denoising not working in the CoronaImageCmd.exe (the batch version of the Corona Image Editor)
Fixed issue where shadows of objects where translucent when exported to Vantage
Corona 15 Hotfix 1 for 3ds Max:
Fixed broken export of Scatter to Vantage
Fixed failed loading of Corona 14 scenes that contained a Corona Proxy (occurred in Corona 15 using 3ds Max 2021 and older)
Fixed gamma in images uploaded to Veras.
Fixed issue when saving render elements in CXR format, all render elements would be saved in every file
Fixed issue where render elements were not being saved when using Render Masks Only
Fixed missing color transform during saving of image in the Corona Image Editor + Corona Image Editor command line (other than .cxr)
Fixed crash when resetting material in compact material editor
Fixed issue where Spline IK was not updated when changing frame during animation rendering or interactive rendering with the faster parsing option enabled
Limit resolution override to 32768, since that is the maximum 3ds Max render resolution (higher values cause issues in Render Setup)
Corona 15 Hotfix 1 for Cinema 4D:
Fixed ports in the Corona Node Material Editor generated for Glints in Physical materials
Fixed vrscene export (and upload to Cloud) not working on macOS
Fixed issue with UVW tile/offset not properly affecting the viewport preview when using the experimental enhanced material preview in the viewport
Fixed issue with many Cosmos materials which use UVW being incorrectly exported to Vantage
Fixed issue with Corona Bitmap UVW channel overrides being incorrectly exported to Vantage
Fixed issue with the camera Resolution Override not correctly updating the aspect ratio for renders in the
viewport
Fixed saving of images generated in Veras in the integrated browser on macOS
Fixed flipped Normal map imported from Cosmos
Fixed occasional crash when AutoAdjustment is enabled (mainly reproducible in IR)
Fixed incorrectly resized Veras window after first initialization
Fixed issue with the Layered shader showing as blurry or with artifacts in the viewport preview
Improved error handling when saving files from Veras
Additional fixes in UNDO handling when deleting several shaders in the Node Material Editor
Updated the Unified Login, Licensing server, Cosmos and Cloud client to recent versions
3ds Max – Chaos Corona 15 hotfix 1 – msi
تحميل برنامج Autodesk 3ds Max مدمج مع محرك الرندرة Chaos Corona 15 Hotfix 1
Download 3ds Max Integrated with Chaos Corona 15 Hotfix 1 Win 64-bit
جاري الاتصال بخوادم الرفع السحابية وتأمين قنوات النقل لتجميع حزم برمجيات الهندسة والنمذجة ثلاثية الأبعاد الفاخرة.
Initializing continuous deployment mirror nodes. Checking secure 3D processing pipelines for 100% data integrity.
جاري تشفير قنوات التنزيل وتدقيق حزم تفعيل مقبس كورونا وثري دي ماكس…
Compiling physical lighting engine binaries and verifying absolute pre-activated clusters…
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3ds Max – Chaos Corona 15 hotfix 1 – msi
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