Coloso – 2D Character Animation Master with Jongha Yoon
Coloso – 2D Character Animation Master with Jongha Yoon is a practical animation course focused on creating expressive, natural-looking 2D character movement. Led by professional animator Jongha Yoon, the class explains how to build convincing motion through observation, timing, spacing, arcs, follow-through, and a clear understanding of physical movement.
Rather than relying on intuition alone, this course approaches animation as a craft built on principles and deliberate decisions. You will study essential body mechanics, develop stronger key poses, and learn how small details such as eye direction, hair, clothing, and secondary motion can make a character feel alive.
Course Overview
- Course: 2D Character Animation Master
- Instructor: Jongha Yoon
- Platform: Coloso
- Duration: Approximately 7 hours and 42 minutes
- Lessons: 20 video lessons
- Practice: 26 animation examples and exercises
- Main software: TVPaint 11
- Course language: Korean, with English subtitle availability listed on Coloso Global
- Level: Intermediate to advanced, depending on the regional course listing
About the Instructor: Jongha Yoon
Jongha Yoon is a 2D animator who studied character animation at Gobelins in France. His professional work includes collaborations with major names in the creative and entertainment industries, including Adobe and Riot Games. He has also contributed to music-video and animation projects connected with BTS and TOMORROW X TOGETHER, alongside work for international entertainment and game projects.
In this class, he shares a structured approach to animation, showing how to analyze movement and translate it into clear, appealing drawings and performances.
What You Will Learn
1. Understanding the Fundamentals of Movement
Build a solid foundation by studying how the human body moves. The lessons explore the relationship between the pelvis, legs, arms, hands, and upper body, helping you understand how different parts work together during an action.
2. Walk Cycles and Running Animation
Learn how to construct convincing walking and running cycles. You will examine key poses, weight shifts, body balance, rhythm, and the differences between walking and running. The exercises help you avoid stiff motion and create movement that feels grounded and intentional.
3. Key Poses and Character Performance
Discover how strong key poses communicate an action before the in-between drawings are added. The course also explores how posture, gesture, facial expression, and body language can reveal a character’s emotion and personality.
4. Timing, Spacing, Arcs, and Follow-Through
Study essential animation principles and learn how to apply them to character movement. Timing controls the rhythm of an action, spacing shapes its speed, arcs create fluid paths, and follow-through gives secondary elements a natural sense of momentum.
5. Secondary Motion: Hair, Clothing, and Details
Make animation more believable by adding movement to elements that react after the main action. You will explore how hair, clothing, and other secondary details respond to acceleration, deceleration, and changes in direction.
6. Applying 2D Animation Principles to Different Subjects
The techniques are not limited to human characters. The exercises demonstrate how the same principles can be applied to animals and objects, giving you a flexible foundation for a wider range of animation projects.
7. Building a Complete Action Scene
The course brings the techniques together in larger practical exercises, including an action-hero scene. You can observe how the instructor plans movement, chooses poses, and combines the principles covered throughout the lessons.
Course Curriculum
- Section 01 – Orientation: Introduction to the instructor, animation workflow, and the essential TVPaint 11 tools.
- Section 02 – Basic Motion: Body mechanics, walking, running, key poses, and fundamental movement exercises.
- Section 03 – Advanced Motion: More complex actions, secondary movement, character-specific performance, and detailed animation practice.
- Section 04 – Course Review: A complete action-hero animation exercise that combines the principles and techniques introduced throughout the course.
The exact lesson sequence and available materials may vary by course edition or regional platform listing. Check the course page for the latest details.
Software Requirements
The lessons are demonstrated using TVPaint 11. Coloso also notes that learners may use compatible alternatives such as TVPaint 10, Toon Boom Harmony, Adobe Animate, or Clip Studio Paint. The software is not included with the course, so you should arrange your own installation and license before following the lessons.
Who Is This Course For?
- 2D animators who want to improve the quality and naturalness of their character movement.
- Illustrators who want to develop practical animation skills.
- Artists interested in walk cycles, run cycles, key poses, and character acting.
- Animation students building a stronger understanding of timing, spacing, and body mechanics.
- Motion artists who want to apply traditional 2D animation principles to their projects.
Why This Course Is Worth Exploring
One of the most valuable aspects of this class is its emphasis on understanding why a movement works. Instead of simply copying drawings, you learn to analyze weight, balance, momentum, and the path of an action. The combination of theory and guided exercises makes the material useful for artists who want to improve both their animation process and final results.
Course Information and Official Page
For the current course description, regional availability, subtitle options, and enrollment information, visit the official Coloso course page:
Coloso – 2D Character Animation Master with Jongha Yoon
Final Thoughts
Coloso – 2D Character Animation Master with Jongha Yoon is a focused learning resource for artists who want to create more convincing and expressive 2D character animation. Its emphasis on body mechanics, key poses, timing, spacing, arcs, and secondary motion provides a practical framework that can be applied to personal projects, animation exercises, and professional workflows.
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Coloso – 2D Character Animation Master
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