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Artstation – Modeling and Texturing a Vertical Drill

Artstation - Modeling and Texturing a Vertical Drill

Artstation – Modeling and Texturing a Vertical Drill

This is a full process of modeling, unwrapping, and texturing a vertical drill in the lovely blender and substance painter! You should have basic knowledge of these software to follow up correctly.

Tutorial Contents:

Modeling

3+ hours of modeling process of the vertical drill in the blender, everything is clear, and you can follow up easily on the modeling process.

مسودة تلقائية
Artstation - Modeling and Texturing a Vertical Drill 3

UV

In this part, we use the most powerful software in unwrap area! We load the model in Rizom UV and Unwrap the model in Multi UV Tile(Udims Method)!

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Texturing

DOWNd 1
Artstation - Modeling and Texturing a Vertical Drill 4

For the texturing part, Substance painter is the right choice, and we start our process in it by baking mesh maps and categories our model in 2 folder. In the continues, we focus on each folder separately and create the materials. In the end, we used the marmoset toolbag for the final presentation quickly and easily!

Software Used:
Blender
Rizom UV
Substance Painter
Marmoset Toolbag

Level:
Intermediate

Artstation - Modeling and Texturing a Vertical Drill

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Artstation – Modeling and Texturing a Vertical Drill


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