Coloso – Houdini for the first time, photorealistic high-end VFX [Japanese Language]
Format: MP4.
Vídeo Resolution: 1080p – 1920×1080.
Áudio Quality: Stereo – 44.100kHz.
Áudio Language: Japanese.
Duration: 09 Hours and 25 min.
Software: Houdini.
Author: FX Artist Hamaro.
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POINTS OF THIS COURSE:
Persuasive How to create effects
Effects cannot be persuasive simply by moving them procedural or by simulating them.In this course, we will focus on how to adjust the movement and sense of scale to produce persuasion, and explain how it really exists in front of the cameraWe will introduce the know-how to make it look as if it were a computer.
Catch your eye when you’re looking for a job Tips for making works
VFX studios are busy with people coming and going, so the hiring side will always see a lot of demo reels.
I will teach you how to create a work and construct a demo reel in order to win adoption among them.
Use in the example Provide hip files
Houdini is composed of files that record the process of processing the data, so you can trace the contents of the lecture in detail with the hip file that you distribute, and it is efficient.
It is possible to learn a lot.In addition, a video that can see the process of making an example is also distributed.I will tell you in an easy-to-understand way what approach to update the work.
COURSE CONTENTS:
01. To get started
Self-introduction
Introduction of examples
What you can do with Houdini, the benefits of using Houdini
02. Basic Houdini operations
Basic operation, UI
Handling cameras, Lights, and Renderers
Application of LUT (ACES)
03. Understanding procedural workflows
What is a procedure?
Frequently used nodes and their applications
VOP-VEX
04. Houdini helps with mathematics and physics (Functions, vectors)
Change the distribution of the size of the stone with the power function
Round objects with trigonometric functions
Placing a tree on a cliff with a vector dot product
05. Houdini helps mathematics and physics (Calculus, Equal acceleration motion)
Find velocity and acceleration by differential
Create a Simulation Solver with Integrals
06. Modeling Lightning with SOP
Generate branches with iterations
Making Lightning Shapes with Noise
Make a tree with variations with the same process
07. Make Lightning Animations with SOP
Describe line growth animation in VEX
Export attributes as AOV
08. Create Clouds with VDB Volume
Create a base cloud polygon
Convert Polygons to VDB Volumes
Apply the interactive light received from lightning
09. Lighting, Rendering, Composite
Shading the tree
Rendering settings for each element
Using composite materials to express glare
10. Make Sparks with POP Simulation
Basics of POP Solver
Create a trajectory line from the cache of particles
Bake the Camera motion blur
11. Make Fire with Pyro simulation
How to use the Shelf Tool
The basics of the Pyro Solver
Adjust the parameters to reproduce the movement of the fire
12. Shading the fire
The Basics of the Pyro Shader
Adjust the Ramp parameters to get the details of the fire
13. Lighting, Rendering, Composite
Shading the ground and trees
Rendering settings for each element
Composite with awareness of color contrast
14. Make water with FLIP simulation
Basics of FLIP Solver
Setting the Collision Geometry
Important settings in water simulation
15. Make bubbles with White Water simulation
The Basics of the White Water Solver
Create and simulate shapes with source
Shading bubbles
16. Procedural Modeling of rocks
Generating rock shapes from Voronoi splits
Treatment of rocks that do not overlap
Create a shader by projecting a texture from three directions
17. Lighting, Rendering, Composite
Making a leaky sun with lighting
Rendering settings for each element
Expressing the atmosphere of the forest with composite materials
18. Destroy bricks with RBD simulation
Basics of RBD Simulation
Create a Constraint
i’m going to give you a first velocity, and i’m going to give you a destruction simulation.
19. Creating Dust with Pyro simulation
Create Pyro Source from RBD simulation
How to make details with dust
20. Lighting, Rendering, Composite
Shading Bricks
Rendering settings for each element
Bring out the power of destruction with composite
21. At the end
What I was conscious of when I made the Demo Reel
What is required in VFX production
NOTES:
Project Files included.
Japanese subtitles included.
English subtitles translated, converted and included.
If you want to use subtitle in your country language, use online subtitle translator and convert to your country language.
The video contains a watermark, I spoke to the cgpeers moderator and he authorized me to publish it.
Good studies, don’t forget propagate to increase download speed.
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Coloso – Houdini for the first time, photorealistic high-end VFX [Japanese Language]
Coloso – Houdini for the first time, photorealistic high-end VFX [Japanese Language]